Much of the past year has been met with information released at a trickle, but a final roster of 39 playable fighters was announced in the Gamescom story trailer. The final release is living up to that in addition to its massive roster, KOF XV will include a special short by Masami Obari, the director of 1994's Fatal Fury: The Motion Picture OVA, as well as a DJ station with over 300 songs from the history of King of Fighters, allowing players to jam out to their favorite tunes while they're busting heads. Their tag line, "Shatter All Expectations," leaves players with very little to speculate on but big expectations. In an early interview, he explained that King of Fighters XV will have fast-paced combat while trying to shake things up a bit. Game designer Eisuke Ogura, who has worked on KOF since its inception, joined the project as creative director. Though details remain admittedly sparse, KOF XV looks to have a massive story mode with high-quality cinematics and is being positioned as a climatic finish to The King of Fighters' ongoing narrative. However, it is still a mystery as to who gave Shun'ei his water powers.Īt Gamescom, an updated story mode trailer highlighted some key moments, including Shun'ei meeting up with other fighters and a massive brawl, culminating in yet another big bad attacking at the King of Fighters tournament. Tung Fu Rue's training helps Shun'ei control his powers and it's what drives him to continue his training. Because of his connection to the evil being, Shun'ei was abandoned by his parents and found by Tung Fu Rue, a master of the Hakkyokuseiken style of martial arts who has been a part of SNK's games since Fatal Fury: King of Fighters in 1991. In King of Fighters XIV, players found out that his firepower comes from the evil, Verse. Shun'ei is gifted with the ability to manipulate fire and water, which manifests in the form of gigantic claws. Shun'ei, a newcomer to the King of Fighters series, is the game's protagonist. In SNK's original reveal trailer, producer Yasuyuki Oda and creative director Eisuke Ogura spoke briefly about their franchise plans. Ash's new stance, moveset, and mannerisms added a lot to his design.King of Fighters XV picks up where KOF XIV left off. Thing! As a Guile player myself, I thought Ash was very fun to use in KOF '03 (and he even became one of my mains)! Later in KOF XII, Ash was significantly fleshed out with an awesome new 2D sprite. Players a newcomer to enjoy using in KOF - which isn't a bad Gave experienced Guile / charge-character One could claim that Ash was guilty of "stealing" some of and actually cool if you give him a chance. On that note, you can't deny Ash is a pretty original character. For the Western audience, it might take some open-mindedness to appreciate / accept this He's probably the most feminine male character ever to appear in a fighting game. If we're being honest, Ash is a " weird" character design compared to what most fighting game players are used to. ![]() Of Fighters XII, The King of Fighters XIII,įighters: Maximum Impact Regulation A, CardĪnd JoJo's Bizarre Adventure have always been known their flamboyant / EvilĪsh or "Dark Ash" debuted in The King of Fighters XIII. Has the unique ability of creating green fire. Despite seeming frail by appearance, Ash is powerful as he isĪble to defeat Iori in his Riot of the Blood state seemingly with ease and also Through promises that he can fulfill, though he rarely specifies the means of Whim, and has ambiguous morals in his actions. ![]() Successful thus far, leaving Kyo as the last power he needs to steal.Īsh is cunning and manipulative, often condescending friend or foe to his ![]() ![]() Who sealed Orochi away 1,800 years ago, KyoĪnd Chizuru Kagura, for unknown purposes. His motives for entering is to take the powers of the descendants of the clans (which is eerily similar to Remy's and Guile's).Īsh wields green flames and has a flamboyant, mysterious and evil personality. Doesn't look like much of a fighter, but he employs a deadly fighting style
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